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Configuration: The boot file

Everytime you start Tidal, the software is reading from a configuration file usually named BootTidal.hs, which specifies the configuration to use. Generally, this file will be attached to your text editor (check the plugin you are using). Save this file somewhere safe, you will have to tweak it sometimes: changing options, adding new functionality, etc…

Some users went really far into customizing their setup: Jarmlib. You can take a look at their work to see how to extend your configuration file.

As an example, here is the vanilla BootTidal.hs file used by the upstream Tidal Package:

BootTidal.hs
:set -XOverloadedStrings
:set prompt ""
import Sound.Tidal.Context
import System.IO (hSetEncoding, stdout, utf8)
hSetEncoding stdout utf8
tidal <- startTidal (superdirtTarget {oLatency = 0.05, oAddress = "127.0.0.1", oPort = 57120}) (defaultConfig {cVerbose = True, cFrameTimespan = 1/20})
:{
let only = (hush >>)
p = streamReplace tidal
hush = streamHush tidal
panic = do hush
once $ sound "superpanic"
list = streamList tidal
mute = streamMute tidal
unmute = streamUnmute tidal
unmuteAll = streamUnmuteAll tidal
unsoloAll = streamUnsoloAll tidal
solo = streamSolo tidal
unsolo = streamUnsolo tidal
once = streamOnce tidal
first = streamFirst tidal
asap = once
nudgeAll = streamNudgeAll tidal
all = streamAll tidal
resetCycles = streamResetCycles tidal
setCycle = streamSetCycle tidal
setcps = asap . cps
getcps = streamGetcps tidal
getnow = streamGetnow tidal
xfade i = transition tidal True (Sound.Tidal.Transition.xfadeIn 4) i
xfadeIn i t = transition tidal True (Sound.Tidal.Transition.xfadeIn t) i
histpan i t = transition tidal True (Sound.Tidal.Transition.histpan t) i
wait i t = transition tidal True (Sound.Tidal.Transition.wait t) i
waitT i f t = transition tidal True (Sound.Tidal.Transition.waitT f t) i
jump i = transition tidal True (Sound.Tidal.Transition.jump) i
jumpIn i t = transition tidal True (Sound.Tidal.Transition.jumpIn t) i
jumpIn' i t = transition tidal True (Sound.Tidal.Transition.jumpIn' t) i
jumpMod i t = transition tidal True (Sound.Tidal.Transition.jumpMod t) i
jumpMod' i t p = transition tidal True (Sound.Tidal.Transition.jumpMod' t p) i
mortal i lifespan release = transition tidal True (Sound.Tidal.Transition.mortal lifespan release) i
interpolate i = transition tidal True (Sound.Tidal.Transition.interpolate) i
interpolateIn i t = transition tidal True (Sound.Tidal.Transition.interpolateIn t) i
clutch i = transition tidal True (Sound.Tidal.Transition.clutch) i
clutchIn i t = transition tidal True (Sound.Tidal.Transition.clutchIn t) i
anticipate i = transition tidal True (Sound.Tidal.Transition.anticipate) i
anticipateIn i t = transition tidal True (Sound.Tidal.Transition.anticipateIn t) i
forId i t = transition tidal False (Sound.Tidal.Transition.mortalOverlay t) i
d1 = p 1 . (|< orbit 0)
d2 = p 2 . (|< orbit 1)
d3 = p 3 . (|< orbit 2)
d4 = p 4 . (|< orbit 3)
d5 = p 5 . (|< orbit 4)
d6 = p 6 . (|< orbit 5)
d7 = p 7 . (|< orbit 6)
d8 = p 8 . (|< orbit 7)
d9 = p 9 . (|< orbit 8)
d10 = p 10 . (|< orbit 9)
d11 = p 11 . (|< orbit 10)
d12 = p 12 . (|< orbit 11)
d13 = p 13
d14 = p 14
d15 = p 15
d16 = p 16
:}
:{
let getState = streamGet tidal
setI = streamSetI tidal
setF = streamSetF tidal
setS = streamSetS tidal
setR = streamSetR tidal
setB = streamSetB tidal
:}
:set prompt "tidal> "
:set prompt-cont ""
default (Pattern String, Integer, Double)