Params
Documentation
grp :: [String -> ValueMap] -> Pattern String -> ControlPattern
Group multiple params into one.
mF :: String -> String -> ValueMap
mI :: String -> String -> ValueMap
mS :: String -> String -> ValueMap
Param makers
pF :: String -> Pattern Double -> ControlPattern
pI :: String -> Pattern Int -> ControlPattern
pB :: String -> Pattern Bool -> ControlPattern
pR :: String -> Pattern Rational -> ControlPattern
pN :: String -> Pattern Note -> ControlPattern
pS :: String -> Pattern String -> ControlPattern
pX :: String -> Pattern [Word8] -> ControlPattern
pStateF
Arguments
:: String | A parameter, e.g. |
-> String | Identifies the cycling state pattern. Can be anything the user wants. |
-> (Maybe Double -> Double) | |
-> ControlPattern |
pStateList
Arguments
:: String | A parameter, e.g. |
-> String | Identifies the cycling state pattern. Can be anything the user wants. |
-> [Value] | The list to cycle through. |
-> ControlPattern |
pStateList
is made with cyclic lists in mind, but it can even “cycle” through infinite lists.
pStateListF :: String -> String -> [Double] -> ControlPattern
A wrapper for pStateList
that accepts a `[Double]` rather than a `[Value]`.
pStateListS :: String -> String -> [String] -> ControlPattern
A wrapper for pStateList
that accepts a `[String]` rather than a `[Value]`.
Grouped params
sound :: Pattern String -> ControlPattern
sTake :: String -> [String] -> ControlPattern
cc :: Pattern String -> ControlPattern
nrpn :: Pattern String -> ControlPattern
nrpnn :: Pattern Int -> ControlPattern
nrpnv :: Pattern Int -> ControlPattern
grain' :: Pattern String -> ControlPattern
grain'
is a shortcut to join a begin
and end
These are equivalent:
d1 $ slow 2 $ s "bev" # grain' "0.2:0.3" # legato 1 d1 $ slow 2 $ s "bev" # begin 0.2 # end 0.3 # legato 1
midinote :: Pattern Note -> ControlPattern
drum :: Pattern String -> ControlPattern
drumN :: Num a => String -> a
Generated params
accelerate :: Pattern Double -> ControlPattern
A pattern of numbers that speed up (or slow down) samples while they play.
In the following example, the sound starts at the original pitch and gets higher as it plays:
d1 $ s "arpy" # accelerate 2
You can use a negative number to make the sound get lower. In this example, a different acceleration is applied to each played note using state values:
d1 $ arp "up" $ note "c'maj'4" # s "arpy" # accelerateTake "susan" [0.2,1,-1]
accelerateTake :: String -> [Double] -> ControlPattern
accelerateCount :: String -> ControlPattern
accelerateCountTo :: String -> Pattern Double -> Pattern ValueMap
acceleratebus :: Pattern Int -> Pattern Double -> ControlPattern
amp :: Pattern Double -> ControlPattern
Controls the amplitude (volume) of the sound. Like gain
, but linear. Default value is 0.4.
d1 $ s "arpy" # amp "<0.4 0.8 0.2>"
ampTake :: String -> [Double] -> ControlPattern
ampCount :: String -> ControlPattern
ampCountTo :: String -> Pattern Double -> Pattern ValueMap
ampbus :: Pattern Int -> Pattern Double -> ControlPattern
amprecv :: Pattern Int -> ControlPattern
array :: Pattern [Word8] -> ControlPattern
arrayTake :: String -> [Double] -> ControlPattern
arraybus :: Pattern Int -> Pattern [Word8] -> ControlPattern
attack :: Pattern Double -> ControlPattern
a pattern of numbers to specify the attack time (in seconds) of an envelope applied to each sample.
attackTake :: String -> [Double] -> ControlPattern
attackCount :: String -> ControlPattern
attackCountTo :: String -> Pattern Double -> Pattern ValueMap
attackbus :: Pattern Int -> Pattern Double -> ControlPattern
attackrecv :: Pattern Int -> ControlPattern
bandf :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the center frequency of the band-pass filter.
bandfTake :: String -> [Double] -> ControlPattern
bandfCount :: String -> ControlPattern
bandfCountTo :: String -> Pattern Double -> Pattern ValueMap
bandfbus :: Pattern Int -> Pattern Double -> ControlPattern
bandfrecv :: Pattern Int -> ControlPattern
bandq :: Pattern Double -> ControlPattern
a pattern of anumbers from 0 to 1. Sets the q-factor of the band-pass filter.
bandqTake :: String -> [Double] -> ControlPattern
bandqCount :: String -> ControlPattern
bandqCountTo :: String -> Pattern Double -> Pattern ValueMap
bandqbus :: Pattern Int -> Pattern Double -> ControlPattern
bandqrecv :: Pattern Int -> ControlPattern
begin :: Pattern Double -> ControlPattern
begin
receives a pattern of numbers from 0 to 1 and skips the beginning of each sample by the indicated proportion. I.e., 0 would play the sample from the start, 1 would skip the whole sample, and 0.25 would cut off the first quarter.
In this example, the first 3 ade
samples are played on every cycle, but the start point from which they are played changes on each cycle:
d1 $ n "0 1 2" # s "ade" # begin "<0 0.25 0.5 0.75>" # legato 1
beginTake :: String -> [Double] -> ControlPattern
beginCount :: String -> ControlPattern
beginCountTo :: String -> Pattern Double -> Pattern ValueMap
beginbus :: Pattern Int -> Pattern Double -> ControlPattern
binshift :: Pattern Double -> ControlPattern
Spectral binshift
binshiftTake :: String -> [Double] -> ControlPattern
binshiftCount :: String -> ControlPattern
binshiftCountTo :: String -> Pattern Double -> Pattern ValueMap
binshiftbus :: Pattern Int -> Pattern Double -> ControlPattern
binshiftrecv :: Pattern Int -> ControlPattern
button0 :: Pattern Double -> ControlPattern
button0Take :: String -> [Double] -> ControlPattern
button0Count :: String -> ControlPattern
button0CountTo :: String -> Pattern Double -> Pattern ValueMap
button0bus :: Pattern Int -> Pattern Double -> ControlPattern
button0recv :: Pattern Int -> ControlPattern
button1 :: Pattern Double -> ControlPattern
button1Take :: String -> [Double] -> ControlPattern
button1Count :: String -> ControlPattern
button1CountTo :: String -> Pattern Double -> Pattern ValueMap
button1bus :: Pattern Int -> Pattern Double -> ControlPattern
button1recv :: Pattern Int -> ControlPattern
button10 :: Pattern Double -> ControlPattern
button10Take :: String -> [Double] -> ControlPattern
button10Count :: String -> ControlPattern
button10CountTo :: String -> Pattern Double -> Pattern ValueMap
button10bus :: Pattern Int -> Pattern Double -> ControlPattern
button10recv :: Pattern Int -> ControlPattern
button11 :: Pattern Double -> ControlPattern
button11Take :: String -> [Double] -> ControlPattern
button11Count :: String -> ControlPattern
button11CountTo :: String -> Pattern Double -> Pattern ValueMap
button11bus :: Pattern Int -> Pattern Double -> ControlPattern
button11recv :: Pattern Int -> ControlPattern
button12 :: Pattern Double -> ControlPattern
button12Take :: String -> [Double] -> ControlPattern
button12Count :: String -> ControlPattern
button12CountTo :: String -> Pattern Double -> Pattern ValueMap
button12bus :: Pattern Int -> Pattern Double -> ControlPattern
button12recv :: Pattern Int -> ControlPattern
button13 :: Pattern Double -> ControlPattern
button13Take :: String -> [Double] -> ControlPattern
button13Count :: String -> ControlPattern
button13CountTo :: String -> Pattern Double -> Pattern ValueMap
button13bus :: Pattern Int -> Pattern Double -> ControlPattern
button13recv :: Pattern Int -> ControlPattern
button14 :: Pattern Double -> ControlPattern
button14Take :: String -> [Double] -> ControlPattern
button14Count :: String -> ControlPattern
button14CountTo :: String -> Pattern Double -> Pattern ValueMap
button14bus :: Pattern Int -> Pattern Double -> ControlPattern
button14recv :: Pattern Int -> ControlPattern
button15 :: Pattern Double -> ControlPattern
button15Take :: String -> [Double] -> ControlPattern
button15Count :: String -> ControlPattern
button15CountTo :: String -> Pattern Double -> Pattern ValueMap
button15bus :: Pattern Int -> Pattern Double -> ControlPattern
button15recv :: Pattern Int -> ControlPattern
button2 :: Pattern Double -> ControlPattern
button2Take :: String -> [Double] -> ControlPattern
button2Count :: String -> ControlPattern
button2CountTo :: String -> Pattern Double -> Pattern ValueMap
button2bus :: Pattern Int -> Pattern Double -> ControlPattern
button2recv :: Pattern Int -> ControlPattern
button3 :: Pattern Double -> ControlPattern
button3Take :: String -> [Double] -> ControlPattern
button3Count :: String -> ControlPattern
button3CountTo :: String -> Pattern Double -> Pattern ValueMap
button3bus :: Pattern Int -> Pattern Double -> ControlPattern
button3recv :: Pattern Int -> ControlPattern
button4 :: Pattern Double -> ControlPattern
button4Take :: String -> [Double] -> ControlPattern
button4Count :: String -> ControlPattern
button4CountTo :: String -> Pattern Double -> Pattern ValueMap
button4bus :: Pattern Int -> Pattern Double -> ControlPattern
button4recv :: Pattern Int -> ControlPattern
button5 :: Pattern Double -> ControlPattern
button5Take :: String -> [Double] -> ControlPattern
button5Count :: String -> ControlPattern
button5CountTo :: String -> Pattern Double -> Pattern ValueMap
button5bus :: Pattern Int -> Pattern Double -> ControlPattern
button5recv :: Pattern Int -> ControlPattern
button6 :: Pattern Double -> ControlPattern
button6Take :: String -> [Double] -> ControlPattern
button6Count :: String -> ControlPattern
button6CountTo :: String -> Pattern Double -> Pattern ValueMap
button6bus :: Pattern Int -> Pattern Double -> ControlPattern
button6recv :: Pattern Int -> ControlPattern
button7 :: Pattern Double -> ControlPattern
button7Take :: String -> [Double] -> ControlPattern
button7Count :: String -> ControlPattern
button7CountTo :: String -> Pattern Double -> Pattern ValueMap
button7bus :: Pattern Int -> Pattern Double -> ControlPattern
button7recv :: Pattern Int -> ControlPattern
button8 :: Pattern Double -> ControlPattern
button8Take :: String -> [Double] -> ControlPattern
button8Count :: String -> ControlPattern
button8CountTo :: String -> Pattern Double -> Pattern ValueMap
button8bus :: Pattern Int -> Pattern Double -> ControlPattern
button8recv :: Pattern Int -> ControlPattern
button9 :: Pattern Double -> ControlPattern
button9Take :: String -> [Double] -> ControlPattern
button9Count :: String -> ControlPattern
button9CountTo :: String -> Pattern Double -> Pattern ValueMap
button9bus :: Pattern Int -> Pattern Double -> ControlPattern
button9recv :: Pattern Int -> ControlPattern
ccn :: Pattern Double -> ControlPattern
ccnTake :: String -> [Double] -> ControlPattern
ccnCount :: String -> ControlPattern
ccnCountTo :: String -> Pattern Double -> Pattern ValueMap
ccnbus :: Pattern Int -> Pattern Double -> ControlPattern
ccv :: Pattern Double -> ControlPattern
ccvTake :: String -> [Double] -> ControlPattern
ccvCount :: String -> ControlPattern
ccvCountTo :: String -> Pattern Double -> Pattern ValueMap
ccvbus :: Pattern Int -> Pattern Double -> ControlPattern
channel :: Pattern Int -> ControlPattern
choose the channel the pattern is sent to in superdirt
channelTake :: String -> [Double] -> ControlPattern
channelCount :: String -> ControlPattern
channelCountTo :: String -> Pattern Double -> Pattern ValueMap
channelbus :: Pattern Int -> Pattern Int -> ControlPattern
clhatdecay :: Pattern Double -> ControlPattern
clhatdecayTake :: String -> [Double] -> ControlPattern
clhatdecayCount :: String -> ControlPattern
clhatdecayCountTo :: String -> Pattern Double -> Pattern ValueMap
clhatdecaybus :: Pattern Int -> Pattern Double -> ControlPattern
clhatdecayrecv :: Pattern Int -> ControlPattern
coarse :: Pattern Double -> ControlPattern
fake-resampling, a pattern of numbers for lowering the sample rate, i.e. 1 for original 2 for half, 3 for a third and so on.
coarseTake :: String -> [Double] -> ControlPattern
coarseCount :: String -> ControlPattern
coarseCountTo :: String -> Pattern Double -> Pattern ValueMap
coarsebus :: Pattern Int -> Pattern Double -> ControlPattern
coarserecv :: Pattern Int -> ControlPattern
comb :: Pattern Double -> ControlPattern
Spectral comb
combTake :: String -> [Double] -> ControlPattern
combCount :: String -> ControlPattern
combCountTo :: String -> Pattern Double -> Pattern ValueMap
combbus :: Pattern Int -> Pattern Double -> ControlPattern
combrecv :: Pattern Int -> ControlPattern
control :: Pattern Double -> ControlPattern
controlTake :: String -> [Double] -> ControlPattern
controlCount :: String -> ControlPattern
controlCountTo :: String -> Pattern Double -> Pattern ValueMap
controlbus :: Pattern Int -> Pattern Double -> ControlPattern
cps :: Pattern Double -> ControlPattern
A control pattern; setcps
is the standalone function.
Patterns don’t (yet) have independent tempos though, if you change it on one pattern, it changes on all of them.
p "cpsfun" $ s "bd sd(3,8)" # cps (slow 8 $ 0.5 + saw)
cpsTake :: String -> [Double] -> ControlPattern
cpsCount :: String -> ControlPattern
cpsCountTo :: String -> Pattern Double -> Pattern ValueMap
cpsbus :: Pattern Int -> Pattern Double -> ControlPattern
cpsrecv :: Pattern Int -> ControlPattern
crush :: Pattern Double -> ControlPattern
bit crushing, a pattern of numbers from 1 (for drastic reduction in bit-depth) to 16 (for barely no reduction).
crushTake :: String -> [Double] -> ControlPattern
crushCount :: String -> ControlPattern
crushCountTo :: String -> Pattern Double -> Pattern ValueMap
crushbus :: Pattern Int -> Pattern Double -> ControlPattern
crushrecv :: Pattern Int -> ControlPattern
ctlNum :: Pattern Double -> ControlPattern
ctlNumTake :: String -> [Double] -> ControlPattern
ctlNumCount :: String -> ControlPattern
ctlNumCountTo :: String -> Pattern Double -> Pattern ValueMap
ctlNumbus :: Pattern Int -> Pattern Double -> ControlPattern
ctranspose :: Pattern Double -> ControlPattern
ctransposeTake :: String -> [Double] -> ControlPattern
ctransposeCount :: String -> ControlPattern
ctransposeCountTo :: String -> Pattern Double -> Pattern ValueMap
ctransposebus :: Pattern Int -> Pattern Double -> ControlPattern
ctransposerecv :: Pattern Int -> ControlPattern
cut :: Pattern Int -> ControlPattern
In the style of classic drum-machines, cut
will stop a playing sample as soon as another samples with in same cutgroup is to be played. An example would be an open hi-hat followed by a closed one, essentially muting the open.
cutTake :: String -> [Double] -> ControlPattern
cutCount :: String -> ControlPattern
cutCountTo :: String -> Pattern Double -> Pattern ValueMap
cutbus :: Pattern Int -> Pattern Int -> ControlPattern
cutrecv :: Pattern Int -> ControlPattern
cutoff :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Applies the cutoff frequency of the low-pass filter.
cutoffTake :: String -> [Double] -> ControlPattern
cutoffCount :: String -> ControlPattern
cutoffCountTo :: String -> Pattern Double -> Pattern ValueMap
cutoffbus :: Pattern Int -> Pattern Double -> ControlPattern
cutoffrecv :: Pattern Int -> ControlPattern
cutoffegint :: Pattern Double -> ControlPattern
cutoffegintTake :: String -> [Double] -> ControlPattern
cutoffegintCount :: String -> ControlPattern
cutoffegintCountTo :: String -> Pattern Double -> Pattern ValueMap
cutoffegintbus :: Pattern Int -> Pattern Double -> ControlPattern
cutoffegintrecv :: Pattern Int -> ControlPattern
decay :: Pattern Double -> ControlPattern
decayTake :: String -> [Double] -> ControlPattern
decayCount :: String -> ControlPattern
decayCountTo :: String -> Pattern Double -> Pattern ValueMap
decaybus :: Pattern Int -> Pattern Double -> ControlPattern
decayrecv :: Pattern Int -> ControlPattern
degree :: Pattern Double -> ControlPattern
degreeTake :: String -> [Double] -> ControlPattern
degreeCount :: String -> ControlPattern
degreeCountTo :: String -> Pattern Double -> Pattern ValueMap
degreebus :: Pattern Int -> Pattern Double -> ControlPattern
degreerecv :: Pattern Int -> ControlPattern
delay :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the level of the delay signal.
delayTake :: String -> [Double] -> ControlPattern
delayCount :: String -> ControlPattern
delayCountTo :: String -> Pattern Double -> Pattern ValueMap
delaybus :: Pattern Int -> Pattern Double -> ControlPattern
delayrecv :: Pattern Int -> ControlPattern
delayfeedback :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the amount of delay feedback.
delayfeedbackTake :: String -> [Double] -> ControlPattern
delayfeedbackCount :: String -> ControlPattern
delayfeedbackCountTo :: String -> Pattern Double -> Pattern ValueMap
delayfeedbackbus :: Pattern Int -> Pattern Double -> ControlPattern
delayfeedbackrecv :: Pattern Int -> ControlPattern
delaytime :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the length of the delay.
delaytimeTake :: String -> [Double] -> ControlPattern
delaytimeCount :: String -> ControlPattern
delaytimeCountTo :: String -> Pattern Double -> Pattern ValueMap
delaytimebus :: Pattern Int -> Pattern Double -> ControlPattern
delaytimerecv :: Pattern Int -> ControlPattern
detune :: Pattern Double -> ControlPattern
detuneTake :: String -> [Double] -> ControlPattern
detuneCount :: String -> ControlPattern
detuneCountTo :: String -> Pattern Double -> Pattern ValueMap
detunebus :: Pattern Int -> Pattern Double -> ControlPattern
detunerecv :: Pattern Int -> ControlPattern
distort :: Pattern Double -> ControlPattern
noisy fuzzy distortion
distortTake :: String -> [Double] -> ControlPattern
distortCount :: String -> ControlPattern
distortCountTo :: String -> Pattern Double -> Pattern ValueMap
distortbus :: Pattern Int -> Pattern Double -> ControlPattern
distortrecv :: Pattern Int -> ControlPattern
djf :: Pattern Double -> ControlPattern
DJ filter, below 0.5 is low pass filter, above is high pass filter.
djfTake :: String -> [Double] -> ControlPattern
djfCount :: String -> ControlPattern
djfCountTo :: String -> Pattern Double -> Pattern ValueMap
djfbus :: Pattern Int -> Pattern Double -> ControlPattern
djfrecv :: Pattern Int -> ControlPattern
dry :: Pattern Double -> ControlPattern
when set to `1` will disable all reverb for this pattern. See room
and size
for more information about reverb.
dryTake :: String -> [Double] -> ControlPattern
dryCount :: String -> ControlPattern
dryCountTo :: String -> Pattern Double -> Pattern ValueMap
drybus :: Pattern Int -> Pattern Double -> ControlPattern
dryrecv :: Pattern Int -> ControlPattern
dur :: Pattern Double -> ControlPattern
durTake :: String -> [Double] -> ControlPattern
durCount :: String -> ControlPattern
durCountTo :: String -> Pattern Double -> Pattern ValueMap
durbus :: Pattern Int -> Pattern Double -> ControlPattern
durrecv :: Pattern Int -> ControlPattern
end :: Pattern Double -> ControlPattern
Similar to begin
, but cuts the end off samples, shortening them; e.g. 0.75 to cut off the last quarter of each sample.
d1 $ s "bev" >| begin 0.5 >| end "[0.65 0.55]"
The example above will play the sample two times for cycle, but the second time will play a shorter segment than the first time, creating a kind of canon effect.
endTake :: String -> [Double] -> ControlPattern
endCount :: String -> ControlPattern
endCountTo :: String -> Pattern Double -> Pattern ValueMap
endbus :: Pattern Int -> Pattern Double -> ControlPattern
enhance :: Pattern Double -> ControlPattern
Spectral enhance
enhanceTake :: String -> [Double] -> ControlPattern
enhanceCount :: String -> ControlPattern
enhanceCountTo :: String -> Pattern Double -> Pattern ValueMap
enhancebus :: Pattern Int -> Pattern Double -> ControlPattern
enhancerecv :: Pattern Int -> ControlPattern
expression :: Pattern Double -> ControlPattern
expressionTake :: String -> [Double] -> ControlPattern
expressionCount :: String -> ControlPattern
expressionCountTo :: String -> Pattern Double -> Pattern ValueMap
expressionbus :: Pattern Int -> Pattern Double -> ControlPattern
expressionrecv :: Pattern Int -> ControlPattern
fadeInTime :: Pattern Double -> ControlPattern
As with fadeTime, but controls the fade in time of the grain envelope. Not used if the grain begins at position 0 in the sample.
fadeInTimeTake :: String -> [Double] -> ControlPattern
fadeInTimeCount :: String -> ControlPattern
fadeInTimeCountTo :: String -> Pattern Double -> Pattern ValueMap
fadeInTimebus :: Pattern Int -> Pattern Double -> ControlPattern
fadeTime :: Pattern Double -> ControlPattern
Used when using begin_end or chop_striate and friends, to change the fade out time of the grain
envelope.
fadeTimeTake :: String -> [Double] -> ControlPattern
fadeTimeCount :: String -> ControlPattern
fadeTimeCountTo :: String -> Pattern Double -> Pattern ValueMap
fadeTimebus :: Pattern Int -> Pattern Double -> ControlPattern
frameRate :: Pattern Double -> ControlPattern
frameRateTake :: String -> [Double] -> ControlPattern
frameRateCount :: String -> ControlPattern
frameRateCountTo :: String -> Pattern Double -> Pattern ValueMap
frameRatebus :: Pattern Int -> Pattern Double -> ControlPattern
frames :: Pattern Double -> ControlPattern
framesTake :: String -> [Double] -> ControlPattern
framesCount :: String -> ControlPattern
framesCountTo :: String -> Pattern Double -> Pattern ValueMap
framesbus :: Pattern Int -> Pattern Double -> ControlPattern
freeze :: Pattern Double -> ControlPattern
Spectral freeze
freezeTake :: String -> [Double] -> ControlPattern
freezeCount :: String -> ControlPattern
freezeCountTo :: String -> Pattern Double -> Pattern ValueMap
freezebus :: Pattern Int -> Pattern Double -> ControlPattern
freezerecv :: Pattern Int -> ControlPattern
freq :: Pattern Double -> ControlPattern
freqTake :: String -> [Double] -> ControlPattern
freqCount :: String -> ControlPattern
freqCountTo :: String -> Pattern Double -> Pattern ValueMap
freqbus :: Pattern Int -> Pattern Double -> ControlPattern
freqrecv :: Pattern Int -> ControlPattern
from :: Pattern Double -> ControlPattern
for internal sound routing
fromTake :: String -> [Double] -> ControlPattern
fromCount :: String -> ControlPattern
fromCountTo :: String -> Pattern Double -> Pattern ValueMap
frombus :: Pattern Int -> Pattern Double -> ControlPattern
fromrecv :: Pattern Int -> ControlPattern
fshift :: Pattern Double -> ControlPattern
frequency shifter
fshiftTake :: String -> [Double] -> ControlPattern
fshiftCount :: String -> ControlPattern
fshiftCountTo :: String -> Pattern Double -> Pattern ValueMap
fshiftbus :: Pattern Int -> Pattern Double -> ControlPattern
fshiftrecv :: Pattern Int -> ControlPattern
fshiftnote :: Pattern Double -> ControlPattern
frequency shifter
fshiftnoteTake :: String -> [Double] -> ControlPattern
fshiftnoteCount :: String -> ControlPattern
fshiftnoteCountTo :: String -> Pattern Double -> Pattern ValueMap
fshiftnotebus :: Pattern Int -> Pattern Double -> ControlPattern
fshiftnoterecv :: Pattern Int -> ControlPattern
fshiftphase :: Pattern Double -> ControlPattern
frequency shifter
fshiftphaseTake :: String -> [Double] -> ControlPattern
fshiftphaseCount :: String -> ControlPattern
fshiftphaseCountTo :: String -> Pattern Double -> Pattern ValueMap
fshiftphasebus :: Pattern Int -> Pattern Double -> ControlPattern
fshiftphaserecv :: Pattern Int -> ControlPattern
gain :: Pattern Double -> ControlPattern
Used to control the amplitude (volume) of the sound. Values less than 1 make the sound quieter and values greater than 1 make the sound louder.
gain
uses a power function, so the volume change around 1 is subtle, but it gets more noticeable as it increases or decreases. Typical values for gain
are between 0 and 1.5.
For the linear equivalent, see amp
.
d1 $ s "arpy" # gain 0.8
This plays the first arpy sample at a quieter level than the default.
d1 $ s "ab*16" # gain (range 0.8 1.3 $ sine)
This plays a hihat sound, 16 times per cycle, with a gain
moving from 0.8 to 1.3 following a sine wave.
gainTake :: String -> [Double] -> ControlPattern
gainCount :: String -> ControlPattern
gainCountTo :: String -> Pattern Double -> Pattern ValueMap
gainbus :: Pattern Int -> Pattern Double -> ControlPattern
gate :: Pattern Double -> ControlPattern
gateTake :: String -> [Double] -> ControlPattern
gateCount :: String -> ControlPattern
gateCountTo :: String -> Pattern Double -> Pattern ValueMap
gatebus :: Pattern Int -> Pattern Double -> ControlPattern
gaterecv :: Pattern Int -> ControlPattern
harmonic :: Pattern Double -> ControlPattern
harmonicTake :: String -> [Double] -> ControlPattern
harmonicCount :: String -> ControlPattern
harmonicCountTo :: String -> Pattern Double -> Pattern ValueMap
harmonicbus :: Pattern Int -> Pattern Double -> ControlPattern
harmonicrecv :: Pattern Int -> ControlPattern
hatgrain :: Pattern Double -> ControlPattern
hatgrainTake :: String -> [Double] -> ControlPattern
hatgrainCount :: String -> ControlPattern
hatgrainCountTo :: String -> Pattern Double -> Pattern ValueMap
hatgrainbus :: Pattern Int -> Pattern Double -> ControlPattern
hatgrainrecv :: Pattern Int -> ControlPattern
hbrick :: Pattern Double -> ControlPattern
High pass sort of spectral filter
hbrickTake :: String -> [Double] -> ControlPattern
hbrickCount :: String -> ControlPattern
hbrickCountTo :: String -> Pattern Double -> Pattern ValueMap
hbrickbus :: Pattern Int -> Pattern Double -> ControlPattern
hbrickrecv :: Pattern Int -> ControlPattern
hcutoff :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Applies the cutoff frequency of the high-pass filter. Also has alias hpf
hcutoffTake :: String -> [Double] -> ControlPattern
hcutoffCount :: String -> ControlPattern
hcutoffCountTo :: String -> Pattern Double -> Pattern ValueMap
hcutoffbus :: Pattern Int -> Pattern Double -> ControlPattern
hcutoffrecv :: Pattern Int -> ControlPattern
hold :: Pattern Double -> ControlPattern
a pattern of numbers to specify the hold time (in seconds) of an envelope applied to each sample. Only takes effect if attack
and release
are also specified.
holdTake :: String -> [Double] -> ControlPattern
holdCount :: String -> ControlPattern
holdCountTo :: String -> Pattern Double -> Pattern ValueMap
holdbus :: Pattern Int -> Pattern Double -> ControlPattern
holdrecv :: Pattern Int -> ControlPattern
hours :: Pattern Double -> ControlPattern
hoursTake :: String -> [Double] -> ControlPattern
hoursCount :: String -> ControlPattern
hoursCountTo :: String -> Pattern Double -> Pattern ValueMap
hoursbus :: Pattern Int -> Pattern Double -> ControlPattern
hresonance :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Applies the resonance of the high-pass filter. Has alias hpq
hresonanceTake :: String -> [Double] -> ControlPattern
hresonanceCount :: String -> ControlPattern
hresonanceCountTo :: String -> Pattern Double -> Pattern ValueMap
hresonancebus :: Pattern Int -> Pattern Double -> ControlPattern
hresonancerecv :: Pattern Int -> ControlPattern
imag :: Pattern Double -> ControlPattern
imagTake :: String -> [Double] -> ControlPattern
imagCount :: String -> ControlPattern
imagCountTo :: String -> Pattern Double -> Pattern ValueMap
imagbus :: Pattern Int -> Pattern Double -> ControlPattern
imagrecv :: Pattern Int -> ControlPattern
kcutoff :: Pattern Double -> ControlPattern
kcutoffTake :: String -> [Double] -> ControlPattern
kcutoffCount :: String -> ControlPattern
kcutoffCountTo :: String -> Pattern Double -> Pattern ValueMap
kcutoffbus :: Pattern Int -> Pattern Double -> ControlPattern
kcutoffrecv :: Pattern Int -> ControlPattern
krush :: Pattern Double -> ControlPattern
shape/bass enhancer
krushTake :: String -> [Double] -> ControlPattern
krushCount :: String -> ControlPattern
krushCountTo :: String -> Pattern Double -> Pattern ValueMap
krushbus :: Pattern Int -> Pattern Double -> ControlPattern
krushrecv :: Pattern Int -> ControlPattern
lagogo :: Pattern Double -> ControlPattern
lagogoTake :: String -> [Double] -> ControlPattern
lagogoCount :: String -> ControlPattern
lagogoCountTo :: String -> Pattern Double -> Pattern ValueMap
lagogobus :: Pattern Int -> Pattern Double -> ControlPattern
lagogorecv :: Pattern Int -> ControlPattern
lbrick :: Pattern Double -> ControlPattern
Low pass sort of spectral filter
lbrickTake :: String -> [Double] -> ControlPattern
lbrickCount :: String -> ControlPattern
lbrickCountTo :: String -> Pattern Double -> Pattern ValueMap
lbrickbus :: Pattern Int -> Pattern Double -> ControlPattern
lbrickrecv :: Pattern Int -> ControlPattern
lclap :: Pattern Double -> ControlPattern
lclapTake :: String -> [Double] -> ControlPattern
lclapCount :: String -> ControlPattern
lclapCountTo :: String -> Pattern Double -> Pattern ValueMap
lclapbus :: Pattern Int -> Pattern Double -> ControlPattern
lclaprecv :: Pattern Int -> ControlPattern
lclaves :: Pattern Double -> ControlPattern
lclavesTake :: String -> [Double] -> ControlPattern
lclavesCount :: String -> ControlPattern
lclavesCountTo :: String -> Pattern Double -> Pattern ValueMap
lclavesbus :: Pattern Int -> Pattern Double -> ControlPattern
lclavesrecv :: Pattern Int -> ControlPattern
lclhat :: Pattern Double -> ControlPattern
lclhatTake :: String -> [Double] -> ControlPattern
lclhatCount :: String -> ControlPattern
lclhatCountTo :: String -> Pattern Double -> Pattern ValueMap
lclhatbus :: Pattern Int -> Pattern Double -> ControlPattern
lclhatrecv :: Pattern Int -> ControlPattern
lcrash :: Pattern Double -> ControlPattern
lcrashTake :: String -> [Double] -> ControlPattern
lcrashCount :: String -> ControlPattern
lcrashCountTo :: String -> Pattern Double -> Pattern ValueMap
lcrashbus :: Pattern Int -> Pattern Double -> ControlPattern
lcrashrecv :: Pattern Int -> ControlPattern
legato :: Pattern Double -> ControlPattern
controls the amount of overlap between two adjacent sounds
legatoTake :: String -> [Double] -> ControlPattern
legatoCount :: String -> ControlPattern
legatoCountTo :: String -> Pattern Double -> Pattern ValueMap
legatobus :: Pattern Int -> Pattern Double -> ControlPattern
leslie :: Pattern Double -> ControlPattern
leslieTake :: String -> [Double] -> ControlPattern
leslieCount :: String -> ControlPattern
leslieCountTo :: String -> Pattern Double -> Pattern ValueMap
lesliebus :: Pattern Int -> Pattern Double -> ControlPattern
leslierecv :: Pattern Int -> ControlPattern
lfo :: Pattern Double -> ControlPattern
lfoTake :: String -> [Double] -> ControlPattern
lfoCount :: String -> ControlPattern
lfoCountTo :: String -> Pattern Double -> Pattern ValueMap
lfobus :: Pattern Int -> Pattern Double -> ControlPattern
lforecv :: Pattern Int -> ControlPattern
lfocutoffint :: Pattern Double -> ControlPattern
lfocutoffintTake :: String -> [Double] -> ControlPattern
lfocutoffintCount :: String -> ControlPattern
lfocutoffintCountTo :: String -> Pattern Double -> Pattern ValueMap
lfocutoffintbus :: Pattern Int -> Pattern Double -> ControlPattern
lfocutoffintrecv :: Pattern Int -> ControlPattern
lfodelay :: Pattern Double -> ControlPattern
lfodelayTake :: String -> [Double] -> ControlPattern
lfodelayCount :: String -> ControlPattern
lfodelayCountTo :: String -> Pattern Double -> Pattern ValueMap
lfodelaybus :: Pattern Int -> Pattern Double -> ControlPattern
lfodelayrecv :: Pattern Int -> ControlPattern
lfoint :: Pattern Double -> ControlPattern
lfointTake :: String -> [Double] -> ControlPattern
lfointCount :: String -> ControlPattern
lfointCountTo :: String -> Pattern Double -> Pattern ValueMap
lfointbus :: Pattern Int -> Pattern Double -> ControlPattern
lfointrecv :: Pattern Int -> ControlPattern
lfopitchint :: Pattern Double -> ControlPattern
lfopitchintTake :: String -> [Double] -> ControlPattern
lfopitchintCount :: String -> ControlPattern
lfopitchintCountTo :: String -> Pattern Double -> Pattern ValueMap
lfopitchintbus :: Pattern Int -> Pattern Double -> ControlPattern
lfopitchintrecv :: Pattern Int -> ControlPattern
lfoshape :: Pattern Double -> ControlPattern
lfoshapeTake :: String -> [Double] -> ControlPattern
lfoshapeCount :: String -> ControlPattern
lfoshapeCountTo :: String -> Pattern Double -> Pattern ValueMap
lfoshapebus :: Pattern Int -> Pattern Double -> ControlPattern
lfoshaperecv :: Pattern Int -> ControlPattern
lfosync :: Pattern Double -> ControlPattern
lfosyncTake :: String -> [Double] -> ControlPattern
lfosyncCount :: String -> ControlPattern
lfosyncCountTo :: String -> Pattern Double -> Pattern ValueMap
lfosyncbus :: Pattern Int -> Pattern Double -> ControlPattern
lfosyncrecv :: Pattern Int -> ControlPattern
lhitom :: Pattern Double -> ControlPattern
lhitomTake :: String -> [Double] -> ControlPattern
lhitomCount :: String -> ControlPattern
lhitomCountTo :: String -> Pattern Double -> Pattern ValueMap
lhitombus :: Pattern Int -> Pattern Double -> ControlPattern
lhitomrecv :: Pattern Int -> ControlPattern
lkick :: Pattern Double -> ControlPattern
lkickTake :: String -> [Double] -> ControlPattern
lkickCount :: String -> ControlPattern
lkickCountTo :: String -> Pattern Double -> Pattern ValueMap
lkickbus :: Pattern Int -> Pattern Double -> ControlPattern
lkickrecv :: Pattern Int -> ControlPattern
llotom :: Pattern Double -> ControlPattern
llotomTake :: String -> [Double] -> ControlPattern
llotomCount :: String -> ControlPattern
llotomCountTo :: String -> Pattern Double -> Pattern ValueMap
llotombus :: Pattern Int -> Pattern Double -> ControlPattern
llotomrecv :: Pattern Int -> ControlPattern
lock :: Pattern Double -> ControlPattern
A pattern of numbers. Specifies whether delaytime is calculated relative to cps. When set to 1, delaytime is a direct multiple of a cycle.
lockTake :: String -> [Double] -> ControlPattern
lockCount :: String -> ControlPattern
lockCountTo :: String -> Pattern Double -> Pattern ValueMap
lockbus :: Pattern Int -> Pattern Double -> ControlPattern
lockrecv :: Pattern Int -> ControlPattern
loop :: Pattern Double -> ControlPattern
loops the sample (from begin
to end
) the specified number of times.
loopTake :: String -> [Double] -> ControlPattern
loopCount :: String -> ControlPattern
loopCountTo :: String -> Pattern Double -> Pattern ValueMap
loopbus :: Pattern Int -> Pattern Double -> ControlPattern
lophat :: Pattern Double -> ControlPattern
lophatTake :: String -> [Double] -> ControlPattern
lophatCount :: String -> ControlPattern
lophatCountTo :: String -> Pattern Double -> Pattern ValueMap
lophatbus :: Pattern Int -> Pattern Double -> ControlPattern
lophatrecv :: Pattern Int -> ControlPattern
lrate :: Pattern Double -> ControlPattern
lrateTake :: String -> [Double] -> ControlPattern
lrateCount :: String -> ControlPattern
lrateCountTo :: String -> Pattern Double -> Pattern ValueMap
lratebus :: Pattern Int -> Pattern Double -> ControlPattern
lraterecv :: Pattern Int -> ControlPattern
lsize :: Pattern Double -> ControlPattern
lsizeTake :: String -> [Double] -> ControlPattern
lsizeCount :: String -> ControlPattern
lsizeCountTo :: String -> Pattern Double -> Pattern ValueMap
lsizebus :: Pattern Int -> Pattern Double -> ControlPattern
lsizerecv :: Pattern Int -> ControlPattern
lsnare :: Pattern Double -> ControlPattern
lsnareTake :: String -> [Double] -> ControlPattern
lsnareCount :: String -> ControlPattern
lsnareCountTo :: String -> Pattern Double -> Pattern ValueMap
lsnarebus :: Pattern Int -> Pattern Double -> ControlPattern
lsnarerecv :: Pattern Int -> ControlPattern
metatune :: Pattern Double -> ControlPattern
A pattern of numbers. Specifies whether the pitch of played samples should be tuned relative to their pitch metadata, if it exists. When set to 1, pitch metadata is applied. When set to 0, pitch metadata is ignored.
metatuneTake :: String -> [Double] -> ControlPattern
metatuneCount :: String -> ControlPattern
metatuneCountTo :: String -> Pattern Double -> Pattern ValueMap
metatunebus :: Pattern Int -> Pattern Double -> ControlPattern
metatunerecv :: Pattern Int -> ControlPattern
midibend :: Pattern Double -> ControlPattern
midibendTake :: String -> [Double] -> ControlPattern
midibendCount :: String -> ControlPattern
midibendCountTo :: String -> Pattern Double -> Pattern ValueMap
midibendbus :: Pattern Int -> Pattern Double -> ControlPattern
midichan :: Pattern Double -> ControlPattern
midichanTake :: String -> [Double] -> ControlPattern
midichanCount :: String -> ControlPattern
midichanCountTo :: String -> Pattern Double -> Pattern ValueMap
midichanbus :: Pattern Int -> Pattern Double -> ControlPattern
midicmd :: Pattern String -> ControlPattern
midicmdTake :: String -> [Double] -> ControlPattern
midicmdbus :: Pattern Int -> Pattern String -> ControlPattern
miditouch :: Pattern Double -> ControlPattern
miditouchTake :: String -> [Double] -> ControlPattern
miditouchCount :: String -> ControlPattern
miditouchCountTo :: String -> Pattern Double -> Pattern ValueMap
miditouchbus :: Pattern Int -> Pattern Double -> ControlPattern
minutes :: Pattern Double -> ControlPattern
minutesTake :: String -> [Double] -> ControlPattern
minutesCount :: String -> ControlPattern
minutesCountTo :: String -> Pattern Double -> Pattern ValueMap
minutesbus :: Pattern Int -> Pattern Double -> ControlPattern
modwheel :: Pattern Double -> ControlPattern
modwheelTake :: String -> [Double] -> ControlPattern
modwheelCount :: String -> ControlPattern
modwheelCountTo :: String -> Pattern Double -> Pattern ValueMap
modwheelbus :: Pattern Int -> Pattern Double -> ControlPattern
modwheelrecv :: Pattern Int -> ControlPattern
mtranspose :: Pattern Double -> ControlPattern
mtransposeTake :: String -> [Double] -> ControlPattern
mtransposeCount :: String -> ControlPattern
mtransposeCountTo :: String -> Pattern Double -> Pattern ValueMap
mtransposebus :: Pattern Int -> Pattern Double -> ControlPattern
mtransposerecv :: Pattern Int -> ControlPattern
n :: Pattern Note -> ControlPattern
The note or sample number to choose for a synth or sampleset
nTake :: String -> [Double] -> ControlPattern
nCount :: String -> ControlPattern
nCountTo :: String -> Pattern Double -> Pattern ValueMap
nbus :: Pattern Int -> Pattern Note -> ControlPattern
note :: Pattern Note -> ControlPattern
The note or pitch to play a sound or synth with
noteTake :: String -> [Double] -> ControlPattern
noteCount :: String -> ControlPattern
noteCountTo :: String -> Pattern Double -> Pattern ValueMap
notebus :: Pattern Int -> Pattern Note -> ControlPattern
nudge :: Pattern Double -> ControlPattern
Nudges events into the future by the specified number of seconds. Negative numbers work up to a point as well (due to internal latency)
nudgeTake :: String -> [Double] -> ControlPattern
nudgeCount :: String -> ControlPattern
nudgeCountTo :: String -> Pattern Double -> Pattern ValueMap
nudgebus :: Pattern Int -> Pattern Double -> ControlPattern
nudgerecv :: Pattern Int -> ControlPattern
octave :: Pattern Int -> ControlPattern
octaveTake :: String -> [Double] -> ControlPattern
octaveCount :: String -> ControlPattern
octaveCountTo :: String -> Pattern Double -> Pattern ValueMap
octavebus :: Pattern Int -> Pattern Int -> ControlPattern
octaveR :: Pattern Double -> ControlPattern
octaveRTake :: String -> [Double] -> ControlPattern
octaveRCount :: String -> ControlPattern
octaveRCountTo :: String -> Pattern Double -> Pattern ValueMap
octaveRbus :: Pattern Int -> Pattern Double -> ControlPattern
octaveRrecv :: Pattern Int -> ControlPattern
octer :: Pattern Double -> ControlPattern
octaver effect
octerTake :: String -> [Double] -> ControlPattern
octerCount :: String -> ControlPattern
octerCountTo :: String -> Pattern Double -> Pattern ValueMap
octerbus :: Pattern Int -> Pattern Double -> ControlPattern
octerrecv :: Pattern Int -> ControlPattern
octersub :: Pattern Double -> ControlPattern
octaver effect
octersubTake :: String -> [Double] -> ControlPattern
octersubCount :: String -> ControlPattern
octersubCountTo :: String -> Pattern Double -> Pattern ValueMap
octersubbus :: Pattern Int -> Pattern Double -> ControlPattern
octersubrecv :: Pattern Int -> ControlPattern
octersubsub :: Pattern Double -> ControlPattern
octaver effect
octersubsubTake :: String -> [Double] -> ControlPattern
octersubsubCount :: String -> ControlPattern
octersubsubCountTo :: String -> Pattern Double -> Pattern ValueMap
octersubsubbus :: Pattern Int -> Pattern Double -> ControlPattern
octersubsubrecv :: Pattern Int -> ControlPattern
offset :: Pattern Double -> ControlPattern
offsetTake :: String -> [Double] -> ControlPattern
offsetCount :: String -> ControlPattern
offsetCountTo :: String -> Pattern Double -> Pattern ValueMap
offsetbus :: Pattern Int -> Pattern Double -> ControlPattern
ophatdecay :: Pattern Double -> ControlPattern
ophatdecayTake :: String -> [Double] -> ControlPattern
ophatdecayCount :: String -> ControlPattern
ophatdecayCountTo :: String -> Pattern Double -> Pattern ValueMap
ophatdecaybus :: Pattern Int -> Pattern Double -> ControlPattern
ophatdecayrecv :: Pattern Int -> ControlPattern
orbit :: Pattern Int -> ControlPattern
a pattern of numbers. An “orbit” is a global parameter context for patterns. Patterns with the same orbit will share hardware output bus offset and global effects, e.g. reverb and delay. The maximum number of orbits is specified in the superdirt startup, numbers higher than maximum will wrap around.
orbitTake :: String -> [Double] -> ControlPattern
orbitCount :: String -> ControlPattern
orbitCountTo :: String -> Pattern Double -> Pattern ValueMap
orbitbus :: Pattern Int -> Pattern Int -> ControlPattern
orbitrecv :: Pattern Int -> ControlPattern
overgain :: Pattern Double -> ControlPattern
overgainTake :: String -> [Double] -> ControlPattern
overgainCount :: String -> ControlPattern
overgainCountTo :: String -> Pattern Double -> Pattern ValueMap
overgainbus :: Pattern Int -> Pattern Double -> ControlPattern
overshape :: Pattern Double -> ControlPattern
overshapeTake :: String -> [Double] -> ControlPattern
overshapeCount :: String -> ControlPattern
overshapeCountTo :: String -> Pattern Double -> Pattern ValueMap
overshapebus :: Pattern Int -> Pattern Double -> ControlPattern
overshaperecv :: Pattern Int -> ControlPattern
pan :: Pattern Double -> ControlPattern
a pattern of numbers between 0 and 1, from left to right (assuming stereo), once round a circle (assuming multichannel)
panTake :: String -> [Double] -> ControlPattern
panCount :: String -> ControlPattern
panCountTo :: String -> Pattern Double -> Pattern ValueMap
panbus :: Pattern Int -> Pattern Double -> ControlPattern
panrecv :: Pattern Int -> ControlPattern
panorient :: Pattern Double -> ControlPattern
a pattern of numbers between -1.0 and 1.0, which controls the relative position of the centre pan in a pair of adjacent speakers (multichannel only)
panorientTake :: String -> [Double] -> ControlPattern
panorientCount :: String -> ControlPattern
panorientCountTo :: String -> Pattern Double -> Pattern ValueMap
panorientbus :: Pattern Int -> Pattern Double -> ControlPattern
panorientrecv :: Pattern Int -> ControlPattern
panspan :: Pattern Double -> ControlPattern
a pattern of numbers between -inf and inf, which controls how much multichannel output is fanned out (negative is backwards ordering)
panspanTake :: String -> [Double] -> ControlPattern
panspanCount :: String -> ControlPattern
panspanCountTo :: String -> Pattern Double -> Pattern ValueMap
panspanbus :: Pattern Int -> Pattern Double -> ControlPattern
panspanrecv :: Pattern Int -> ControlPattern
pansplay :: Pattern Double -> ControlPattern
a pattern of numbers between 0.0 and 1.0, which controls the multichannel spread range (multichannel only)
pansplayTake :: String -> [Double] -> ControlPattern
pansplayCount :: String -> ControlPattern
pansplayCountTo :: String -> Pattern Double -> Pattern ValueMap
pansplaybus :: Pattern Int -> Pattern Double -> ControlPattern
pansplayrecv :: Pattern Int -> ControlPattern
panwidth :: Pattern Double -> ControlPattern
a pattern of numbers between 0.0 and inf, which controls how much each channel is distributed over neighbours (multichannel only)
panwidthTake :: String -> [Double] -> ControlPattern
panwidthCount :: String -> ControlPattern
panwidthCountTo :: String -> Pattern Double -> Pattern ValueMap
panwidthbus :: Pattern Int -> Pattern Double -> ControlPattern
panwidthrecv :: Pattern Int -> ControlPattern
partials :: Pattern Double -> ControlPattern
partialsTake :: String -> [Double] -> ControlPattern
partialsCount :: String -> ControlPattern
partialsCountTo :: String -> Pattern Double -> Pattern ValueMap
partialsbus :: Pattern Int -> Pattern Double -> ControlPattern
partialsrecv :: Pattern Int -> ControlPattern
phaserdepth :: Pattern Double -> ControlPattern
Phaser Audio DSP effect | params are phaserrate
and phaserdepth
phaserdepthTake :: String -> [Double] -> ControlPattern
phaserdepthCount :: String -> ControlPattern
phaserdepthCountTo :: String -> Pattern Double -> Pattern ValueMap
phaserdepthbus :: Pattern Int -> Pattern Double -> ControlPattern
phaserdepthrecv :: Pattern Int -> ControlPattern
phaserrate :: Pattern Double -> ControlPattern
Phaser Audio DSP effect | params are phaserrate
and phaserdepth
phaserrateTake :: String -> [Double] -> ControlPattern
phaserrateCount :: String -> ControlPattern
phaserrateCountTo :: String -> Pattern Double -> Pattern ValueMap
phaserratebus :: Pattern Int -> Pattern Double -> ControlPattern
phaserraterecv :: Pattern Int -> ControlPattern
pitch1 :: Pattern Double -> ControlPattern
pitch1Take :: String -> [Double] -> ControlPattern
pitch1Count :: String -> ControlPattern
pitch1CountTo :: String -> Pattern Double -> Pattern ValueMap
pitch1bus :: Pattern Int -> Pattern Double -> ControlPattern
pitch1recv :: Pattern Int -> ControlPattern
pitch2 :: Pattern Double -> ControlPattern
pitch2Take :: String -> [Double] -> ControlPattern
pitch2Count :: String -> ControlPattern
pitch2CountTo :: String -> Pattern Double -> Pattern ValueMap
pitch2bus :: Pattern Int -> Pattern Double -> ControlPattern
pitch2recv :: Pattern Int -> ControlPattern
pitch3 :: Pattern Double -> ControlPattern
pitch3Take :: String -> [Double] -> ControlPattern
pitch3Count :: String -> ControlPattern
pitch3CountTo :: String -> Pattern Double -> Pattern ValueMap
pitch3bus :: Pattern Int -> Pattern Double -> ControlPattern
pitch3recv :: Pattern Int -> ControlPattern
polyTouch :: Pattern Double -> ControlPattern
polyTouchTake :: String -> [Double] -> ControlPattern
polyTouchCount :: String -> ControlPattern
polyTouchCountTo :: String -> Pattern Double -> Pattern ValueMap
polyTouchbus :: Pattern Int -> Pattern Double -> ControlPattern
portamento :: Pattern Double -> ControlPattern
portamentoTake :: String -> [Double] -> ControlPattern
portamentoCount :: String -> ControlPattern
portamentoCountTo :: String -> Pattern Double -> Pattern ValueMap
portamentobus :: Pattern Int -> Pattern Double -> ControlPattern
portamentorecv :: Pattern Int -> ControlPattern
progNum :: Pattern Double -> ControlPattern
progNumTake :: String -> [Double] -> ControlPattern
progNumCount :: String -> ControlPattern
progNumCountTo :: String -> Pattern Double -> Pattern ValueMap
progNumbus :: Pattern Int -> Pattern Double -> ControlPattern
rate :: Pattern Double -> ControlPattern
used in SuperDirt softsynths as a control rate or “speed”
rateTake :: String -> [Double] -> ControlPattern
rateCount :: String -> ControlPattern
rateCountTo :: String -> Pattern Double -> Pattern ValueMap
ratebus :: Pattern Int -> Pattern Double -> ControlPattern
raterecv :: Pattern Int -> ControlPattern
real :: Pattern Double -> ControlPattern
Spectral conform
realTake :: String -> [Double] -> ControlPattern
realCount :: String -> ControlPattern
realCountTo :: String -> Pattern Double -> Pattern ValueMap
realbus :: Pattern Int -> Pattern Double -> ControlPattern
realrecv :: Pattern Int -> ControlPattern
release :: Pattern Double -> ControlPattern
a pattern of numbers to specify the release time (in seconds) of an envelope applied to each sample.
releaseTake :: String -> [Double] -> ControlPattern
releaseCount :: String -> ControlPattern
releaseCountTo :: String -> Pattern Double -> Pattern ValueMap
releasebus :: Pattern Int -> Pattern Double -> ControlPattern
releaserecv :: Pattern Int -> ControlPattern
resonance :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Specifies the resonance of the low-pass filter.
resonanceTake :: String -> [Double] -> ControlPattern
resonanceCount :: String -> ControlPattern
resonanceCountTo :: String -> Pattern Double -> Pattern ValueMap
resonancebus :: Pattern Int -> Pattern Double -> ControlPattern
resonancerecv :: Pattern Int -> ControlPattern
ring :: Pattern Double -> ControlPattern
ring modulation
ringTake :: String -> [Double] -> ControlPattern
ringCount :: String -> ControlPattern
ringCountTo :: String -> Pattern Double -> Pattern ValueMap
ringbus :: Pattern Int -> Pattern Double -> ControlPattern
ringrecv :: Pattern Int -> ControlPattern
ringdf :: Pattern Double -> ControlPattern
ring modulation
ringdfTake :: String -> [Double] -> ControlPattern
ringdfCount :: String -> ControlPattern
ringdfCountTo :: String -> Pattern Double -> Pattern ValueMap
ringdfbus :: Pattern Int -> Pattern Double -> ControlPattern
ringdfrecv :: Pattern Int -> ControlPattern
ringf :: Pattern Double -> ControlPattern
ring modulation
ringfTake :: String -> [Double] -> ControlPattern
ringfCount :: String -> ControlPattern
ringfCountTo :: String -> Pattern Double -> Pattern ValueMap
ringfbus :: Pattern Int -> Pattern Double -> ControlPattern
ringfrecv :: Pattern Int -> ControlPattern
room :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the level of reverb.
roomTake :: String -> [Double] -> ControlPattern
roomCount :: String -> ControlPattern
roomCountTo :: String -> Pattern Double -> Pattern ValueMap
roombus :: Pattern Int -> Pattern Double -> ControlPattern
roomrecv :: Pattern Int -> ControlPattern
sagogo :: Pattern Double -> ControlPattern
sagogoTake :: String -> [Double] -> ControlPattern
sagogoCount :: String -> ControlPattern
sagogoCountTo :: String -> Pattern Double -> Pattern ValueMap
sagogobus :: Pattern Int -> Pattern Double -> ControlPattern
sagogorecv :: Pattern Int -> ControlPattern
sclap :: Pattern Double -> ControlPattern
sclapTake :: String -> [Double] -> ControlPattern
sclapCount :: String -> ControlPattern
sclapCountTo :: String -> Pattern Double -> Pattern ValueMap
sclapbus :: Pattern Int -> Pattern Double -> ControlPattern
sclaprecv :: Pattern Int -> ControlPattern
sclaves :: Pattern Double -> ControlPattern
sclavesTake :: String -> [Double] -> ControlPattern
sclavesCount :: String -> ControlPattern
sclavesCountTo :: String -> Pattern Double -> Pattern ValueMap
sclavesbus :: Pattern Int -> Pattern Double -> ControlPattern
sclavesrecv :: Pattern Int -> ControlPattern
scram :: Pattern Double -> ControlPattern
Spectral scramble
scramTake :: String -> [Double] -> ControlPattern
scramCount :: String -> ControlPattern
scramCountTo :: String -> Pattern Double -> Pattern ValueMap
scrambus :: Pattern Int -> Pattern Double -> ControlPattern
scramrecv :: Pattern Int -> ControlPattern
scrash :: Pattern Double -> ControlPattern
scrashTake :: String -> [Double] -> ControlPattern
scrashCount :: String -> ControlPattern
scrashCountTo :: String -> Pattern Double -> Pattern ValueMap
scrashbus :: Pattern Int -> Pattern Double -> ControlPattern
scrashrecv :: Pattern Int -> ControlPattern
seconds :: Pattern Double -> ControlPattern
secondsTake :: String -> [Double] -> ControlPattern
secondsCount :: String -> ControlPattern
secondsCountTo :: String -> Pattern Double -> Pattern ValueMap
secondsbus :: Pattern Int -> Pattern Double -> ControlPattern
semitone :: Pattern Double -> ControlPattern
semitoneTake :: String -> [Double] -> ControlPattern
semitoneCount :: String -> ControlPattern
semitoneCountTo :: String -> Pattern Double -> Pattern ValueMap
semitonebus :: Pattern Int -> Pattern Double -> ControlPattern
semitonerecv :: Pattern Int -> ControlPattern
shape :: Pattern Double -> ControlPattern
wave shaping distortion, a pattern of numbers from 0 for no distortion up to 1 for loads of distortion.
shapeTake :: String -> [Double] -> ControlPattern
shapeCount :: String -> ControlPattern
shapeCountTo :: String -> Pattern Double -> Pattern ValueMap
shapebus :: Pattern Int -> Pattern Double -> ControlPattern
shaperecv :: Pattern Int -> ControlPattern
size :: Pattern Double -> ControlPattern
a pattern of numbers from 0 to 1. Sets the perceptual size (reverb time) of the room
to be used in reverb.
sizeTake :: String -> [Double] -> ControlPattern
sizeCount :: String -> ControlPattern
sizeCountTo :: String -> Pattern Double -> Pattern ValueMap
sizebus :: Pattern Int -> Pattern Double -> ControlPattern
sizerecv :: Pattern Int -> ControlPattern
slide :: Pattern Double -> ControlPattern
slideTake :: String -> [Double] -> ControlPattern
slideCount :: String -> ControlPattern
slideCountTo :: String -> Pattern Double -> Pattern ValueMap
slidebus :: Pattern Int -> Pattern Double -> ControlPattern
sliderecv :: Pattern Int -> ControlPattern
slider0 :: Pattern Double -> ControlPattern
slider0Take :: String -> [Double] -> ControlPattern
slider0Count :: String -> ControlPattern
slider0CountTo :: String -> Pattern Double -> Pattern ValueMap
slider0bus :: Pattern Int -> Pattern Double -> ControlPattern
slider0recv :: Pattern Int -> ControlPattern
slider1 :: Pattern Double -> ControlPattern
slider1Take :: String -> [Double] -> ControlPattern
slider1Count :: String -> ControlPattern
slider1CountTo :: String -> Pattern Double -> Pattern ValueMap
slider1bus :: Pattern Int -> Pattern Double -> ControlPattern
slider1recv :: Pattern Int -> ControlPattern
slider10 :: Pattern Double -> ControlPattern
slider10Take :: String -> [Double] -> ControlPattern
slider10Count :: String -> ControlPattern
slider10CountTo :: String -> Pattern Double -> Pattern ValueMap
slider10bus :: Pattern Int -> Pattern Double -> ControlPattern
slider10recv :: Pattern Int -> ControlPattern
slider11 :: Pattern Double -> ControlPattern
slider11Take :: String -> [Double] -> ControlPattern
slider11Count :: String -> ControlPattern
slider11CountTo :: String -> Pattern Double -> Pattern ValueMap
slider11bus :: Pattern Int -> Pattern Double -> ControlPattern
slider11recv :: Pattern Int -> ControlPattern
slider12 :: Pattern Double -> ControlPattern
slider12Take :: String -> [Double] -> ControlPattern
slider12Count :: String -> ControlPattern
slider12CountTo :: String -> Pattern Double -> Pattern ValueMap
slider12bus :: Pattern Int -> Pattern Double -> ControlPattern
slider12recv :: Pattern Int -> ControlPattern
slider13 :: Pattern Double -> ControlPattern
slider13Take :: String -> [Double] -> ControlPattern
slider13Count :: String -> ControlPattern
slider13CountTo :: String -> Pattern Double -> Pattern ValueMap
slider13bus :: Pattern Int -> Pattern Double -> ControlPattern
slider13recv :: Pattern Int -> ControlPattern
slider14 :: Pattern Double -> ControlPattern
slider14Take :: String -> [Double] -> ControlPattern
slider14Count :: String -> ControlPattern
slider14CountTo :: String -> Pattern Double -> Pattern ValueMap
slider14bus :: Pattern Int -> Pattern Double -> ControlPattern
slider14recv :: Pattern Int -> ControlPattern
slider15 :: Pattern Double -> ControlPattern
slider15Take :: String -> [Double] -> ControlPattern
slider15Count :: String -> ControlPattern
slider15CountTo :: String -> Pattern Double -> Pattern ValueMap
slider15bus :: Pattern Int -> Pattern Double -> ControlPattern
slider15recv :: Pattern Int -> ControlPattern
slider2 :: Pattern Double -> ControlPattern
slider2Take :: String -> [Double] -> ControlPattern
slider2Count :: String -> ControlPattern
slider2CountTo :: String -> Pattern Double -> Pattern ValueMap
slider2bus :: Pattern Int -> Pattern Double -> ControlPattern
slider2recv :: Pattern Int -> ControlPattern
slider3 :: Pattern Double -> ControlPattern
slider3Take :: String -> [Double] -> ControlPattern
slider3Count :: String -> ControlPattern
slider3CountTo :: String -> Pattern Double -> Pattern ValueMap
slider3bus :: Pattern Int -> Pattern Double -> ControlPattern
slider3recv :: Pattern Int -> ControlPattern
slider4 :: Pattern Double -> ControlPattern
slider4Take :: String -> [Double] -> ControlPattern
slider4Count :: String -> ControlPattern
slider4CountTo :: String -> Pattern Double -> Pattern ValueMap
slider4bus :: Pattern Int -> Pattern Double -> ControlPattern
slider4recv :: Pattern Int -> ControlPattern
slider5 :: Pattern Double -> ControlPattern
slider5Take :: String -> [Double] -> ControlPattern
slider5Count :: String -> ControlPattern
slider5CountTo :: String -> Pattern Double -> Pattern ValueMap
slider5bus :: Pattern Int -> Pattern Double -> ControlPattern
slider5recv :: Pattern Int -> ControlPattern
slider6 :: Pattern Double -> ControlPattern
slider6Take :: String -> [Double] -> ControlPattern
slider6Count :: String -> ControlPattern
slider6CountTo :: String -> Pattern Double -> Pattern ValueMap
slider6bus :: Pattern Int -> Pattern Double -> ControlPattern
slider6recv :: Pattern Int -> ControlPattern
slider7 :: Pattern Double -> ControlPattern
slider7Take :: String -> [Double] -> ControlPattern
slider7Count :: String -> ControlPattern
slider7CountTo :: String -> Pattern Double -> Pattern ValueMap
slider7bus :: Pattern Int -> Pattern Double -> ControlPattern
slider7recv :: Pattern Int -> ControlPattern
slider8 :: Pattern Double -> ControlPattern
slider8Take :: String -> [Double] -> ControlPattern
slider8Count :: String -> ControlPattern
slider8CountTo :: String -> Pattern Double -> Pattern ValueMap
slider8bus :: Pattern Int -> Pattern Double -> ControlPattern
slider8recv :: Pattern Int -> ControlPattern
slider9 :: Pattern Double -> ControlPattern
slider9Take :: String -> [Double] -> ControlPattern
slider9Count :: String -> ControlPattern
slider9CountTo :: String -> Pattern Double -> Pattern ValueMap
slider9bus :: Pattern Int -> Pattern Double -> ControlPattern
slider9recv :: Pattern Int -> ControlPattern
smear :: Pattern Double -> ControlPattern
Spectral smear
smearTake :: String -> [Double] -> ControlPattern
smearCount :: String -> ControlPattern
smearCountTo :: String -> Pattern Double -> Pattern ValueMap
smearbus :: Pattern Int -> Pattern Double -> ControlPattern
smearrecv :: Pattern Int -> ControlPattern
songPtr :: Pattern Double -> ControlPattern
songPtrTake :: String -> [Double] -> ControlPattern
songPtrCount :: String -> ControlPattern
songPtrCountTo :: String -> Pattern Double -> Pattern ValueMap
songPtrbus :: Pattern Int -> Pattern Double -> ControlPattern
speed :: Pattern Double -> ControlPattern
A pattern of numbers which changes the speed of sample playback which also changes pitch. Negative values will play the sample backwards.
d1 $ slow 5 $ s "sax:5" # legato 1 # speed 0.5
This will play the sax:5
sample at half its rate. As a result, the sample will last twice the normal time, and will be pitched a whole octave lower. This is equivalent to d1 $ slow 5 $ s "sax:5" # legato 1 |- note 12
.
d1 $ fast 2 $ s "breaks125:1" # cps (125/60/4) # speed (-2)
In the above example, the break (which lasts for exactly one bar at 125 BPM), will be played backwards, and at double speed (so, we use fast 2
to fill the whole cycle).
speedTake :: String -> [Double] -> ControlPattern
speedCount :: String -> ControlPattern
speedCountTo :: String -> Pattern Double -> Pattern ValueMap
speedbus :: Pattern Int -> Pattern Double -> ControlPattern
squiz :: Pattern Double -> ControlPattern
squizTake :: String -> [Double] -> ControlPattern
squizCount :: String -> ControlPattern
squizCountTo :: String -> Pattern Double -> Pattern ValueMap
squizbus :: Pattern Int -> Pattern Double -> ControlPattern
squizrecv :: Pattern Int -> ControlPattern
stepsPerOctave :: Pattern Double -> ControlPattern
stepsPerOctaveTake :: String -> [Double] -> ControlPattern
stepsPerOctaveCount :: String -> ControlPattern
stepsPerOctaveCountTo :: String -> Pattern Double -> Pattern ValueMap
stepsPerOctavebus :: Pattern Int -> Pattern Double -> ControlPattern
stepsPerOctaverecv :: Pattern Int -> ControlPattern
stutterdepth :: Pattern Double -> ControlPattern
stutterdepthTake :: String -> [Double] -> ControlPattern
stutterdepthCount :: String -> ControlPattern
stutterdepthCountTo :: String -> Pattern Double -> Pattern ValueMap
stutterdepthbus :: Pattern Int -> Pattern Double -> ControlPattern
stutterdepthrecv :: Pattern Int -> ControlPattern
stuttertime :: Pattern Double -> ControlPattern
stuttertimeTake :: String -> [Double] -> ControlPattern
stuttertimeCount :: String -> ControlPattern
stuttertimeCountTo :: String -> Pattern Double -> Pattern ValueMap
stuttertimebus :: Pattern Int -> Pattern Double -> ControlPattern
stuttertimerecv :: Pattern Int -> ControlPattern
sustain :: Pattern Double -> ControlPattern
A pattern of numbers that indicates the total duration of sample playback in seconds.
This sustain
refers to the whole playback duration and is not to be confused with the sustain level of a typical ADSR envelope.
d1 $ fast 2 $ s "breaks125:1" # cps (120/60/4) # sustain 1
At 120 BPM, a cycle lasts for two seconds. In the above example, we cut the sample so it plays just for one second, and repeat this part two times, so we fill the whole cycle. Note that sample pitch isn’t modified.
d1 $ s "breaks125:2!3" # cps (120/60/4) # sustain "0.4 0.2 0.4" # begin "0 0 0.4"
Here, we take advantage that sustain receives a pattern to build a different break from the original sample.
sustainTake :: String -> [Double] -> ControlPattern
sustainCount :: String -> ControlPattern
sustainCountTo :: String -> Pattern Double -> Pattern ValueMap
sustainbus :: Pattern Int -> Pattern Double -> ControlPattern
sustainpedal :: Pattern Double -> ControlPattern
sustainpedalTake :: String -> [Double] -> ControlPattern
sustainpedalCount :: String -> ControlPattern
sustainpedalCountTo :: String -> Pattern Double -> Pattern ValueMap
sustainpedalbus :: Pattern Int -> Pattern Double -> ControlPattern
sustainpedalrecv :: Pattern Int -> ControlPattern
timescale :: Pattern Double -> ControlPattern
timescale
is the main function used to activate time-stretching, and usually the only one you need. It receives a single parameter which is the stretching rate to apply.
You can use any positive number as the ratio, but the particular method used is designed for ratios greater than 1, and work reasonably well for values between 0.1 and 3.
d1 $ slow 2 $ s "breaks152" # legato 1 # timescale (152/130) # cps (130/60/4)
In the example above, we set tempo at 130 beats per minute. But we want to play one of the breaks152
samples, which are, as indicated, at 152 BPM. So, the ratio we want is 152 over 130. This will slow down the sample to fit in our 130 BPM tempo.
timescaleTake :: String -> [Double] -> ControlPattern
timescaleCount :: String -> ControlPattern
timescaleCountTo :: String -> Pattern Double -> Pattern ValueMap
timescalebus :: Pattern Int -> Pattern Double -> ControlPattern
timescalewin :: Pattern Double -> ControlPattern
Time stretch window size.
The algorithm used to time-stretch a sample divides a sample in many little parts, modifies them, and puts them all together again. It uses one particular parameter, called windowSize
, which is the length of each sample part.
The windowSize
value is automatically calculated, but can be changed with timescalewin
. The windowSize
value is multiplied by the number provided.
timescalewin
can be used to improve the quality of time-stretching for some samples, or simply as an effect.
Consider the following two examples. In the first one, timescalewin 0.01
makes the window size a lot smaller, and the extreme chopping of the sample causes a rougher sound. In the second one, timescalewin 10
makes the chunks a lot bigger. The method used overlaps the treated chunks when recomposing the sample, and, with the bigger window size, this overlap is noticeable and causes a kind of delay effect.
d1 $ slow 2 $ s "breaks152" # legato 1 # timescale (152/130) # timescalewin 0.01 # cps (130/60/4)``d1 $ slow 2 $ s "breaks152" # legato 1 # timescale (152/130) # timescalewin 10 # cps (130/60/4)
timescalewinTake :: String -> [Double] -> ControlPattern
timescalewinCount :: String -> ControlPattern
timescalewinCountTo :: String -> Pattern Double -> Pattern ValueMap
timescalewinbus :: Pattern Int -> Pattern Double -> ControlPattern
to :: Pattern Double -> ControlPattern
for internal sound routing
toTake :: String -> [Double] -> ControlPattern
toCount :: String -> ControlPattern
toCountTo :: String -> Pattern Double -> Pattern ValueMap
tobus :: Pattern Int -> Pattern Double -> ControlPattern
torecv :: Pattern Int -> ControlPattern
toArg :: Pattern String -> ControlPattern
for internal sound routing
toArgTake :: String -> [Double] -> ControlPattern
toArgbus :: Pattern Int -> Pattern String -> ControlPattern
toArgrecv :: Pattern Int -> ControlPattern
tomdecay :: Pattern Double -> ControlPattern
tomdecayTake :: String -> [Double] -> ControlPattern
tomdecayCount :: String -> ControlPattern
tomdecayCountTo :: String -> Pattern Double -> Pattern ValueMap
tomdecaybus :: Pattern Int -> Pattern Double -> ControlPattern
tomdecayrecv :: Pattern Int -> ControlPattern
tremolodepth :: Pattern Double -> ControlPattern
Tremolo Audio DSP effect | params are tremolorate
and tremolodepth
tremolodepthTake :: String -> [Double] -> ControlPattern
tremolodepthCount :: String -> ControlPattern
tremolodepthCountTo :: String -> Pattern Double -> Pattern ValueMap
tremolodepthbus :: Pattern Int -> Pattern Double -> ControlPattern
tremolodepthrecv :: Pattern Int -> ControlPattern
tremolorate :: Pattern Double -> ControlPattern
Tremolo Audio DSP effect | params are tremolorate
and tremolodepth
tremolorateTake :: String -> [Double] -> ControlPattern
tremolorateCount :: String -> ControlPattern
tremolorateCountTo :: String -> Pattern Double -> Pattern ValueMap
tremoloratebus :: Pattern Int -> Pattern Double -> ControlPattern
tremoloraterecv :: Pattern Int -> ControlPattern
triode :: Pattern Double -> ControlPattern
tube distortion
triodeTake :: String -> [Double] -> ControlPattern
triodeCount :: String -> ControlPattern
triodeCountTo :: String -> Pattern Double -> Pattern ValueMap
triodebus :: Pattern Int -> Pattern Double -> ControlPattern
trioderecv :: Pattern Int -> ControlPattern
tsdelay :: Pattern Double -> ControlPattern
tsdelayTake :: String -> [Double] -> ControlPattern
tsdelayCount :: String -> ControlPattern
tsdelayCountTo :: String -> Pattern Double -> Pattern ValueMap
tsdelaybus :: Pattern Int -> Pattern Double -> ControlPattern
tsdelayrecv :: Pattern Int -> ControlPattern
uid :: Pattern Double -> ControlPattern
uidTake :: String -> [Double] -> ControlPattern
uidCount :: String -> ControlPattern
uidCountTo :: String -> Pattern Double -> Pattern ValueMap
uidbus :: Pattern Int -> Pattern Double -> ControlPattern
unit :: Pattern String -> ControlPattern
Used in conjunction with speed
. It accepts values of r
(rate, default behavior), c
(cycles), or s
(seconds). Using unit "c"
means speed
will be interpreted in units of cycles, e.g. speed "1"
means samples will be stretched to fill a cycle. Using unit "s"
means the playback speed will be adjusted so that the duration is the number of seconds specified by speed
.
In the following example, speed 2
means that samples will be stretched to fill half a cycle:
d1 $ stack [ s "sax:5" # legato 1 # speed 2 # unit "c", s "bd*2" ]
unitTake :: String -> [Double] -> ControlPattern
unitbus :: Pattern Int -> Pattern String -> ControlPattern
val :: Pattern Double -> ControlPattern
valTake :: String -> [Double] -> ControlPattern
valCount :: String -> ControlPattern
valCountTo :: String -> Pattern Double -> Pattern ValueMap
valbus :: Pattern Int -> Pattern Double -> ControlPattern
vcfegint :: Pattern Double -> ControlPattern
vcfegintTake :: String -> [Double] -> ControlPattern
vcfegintCount :: String -> ControlPattern
vcfegintCountTo :: String -> Pattern Double -> Pattern ValueMap
vcfegintbus :: Pattern Int -> Pattern Double -> ControlPattern
vcfegintrecv :: Pattern Int -> ControlPattern
vcoegint :: Pattern Double -> ControlPattern
vcoegintTake :: String -> [Double] -> ControlPattern
vcoegintCount :: String -> ControlPattern
vcoegintCountTo :: String -> Pattern Double -> Pattern ValueMap
vcoegintbus :: Pattern Int -> Pattern Double -> ControlPattern
vcoegintrecv :: Pattern Int -> ControlPattern
velocity :: Pattern Double -> ControlPattern
velocityTake :: String -> [Double] -> ControlPattern
velocityCount :: String -> ControlPattern
velocityCountTo :: String -> Pattern Double -> Pattern ValueMap
velocitybus :: Pattern Int -> Pattern Double -> ControlPattern
velocityrecv :: Pattern Int -> ControlPattern
voice :: Pattern Double -> ControlPattern
voiceTake :: String -> [Double] -> ControlPattern
voiceCount :: String -> ControlPattern
voiceCountTo :: String -> Pattern Double -> Pattern ValueMap
voicebus :: Pattern Int -> Pattern Double -> ControlPattern
voicerecv :: Pattern Int -> ControlPattern
vowel :: Pattern String -> ControlPattern
formant filter to make things sound like vowels, a pattern of either a
, e
, i
, o
or u
. Use a rest (~
) for no effect.